Difference between revisions of "Oscilloscope graphics workshop"

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|Short description=To create some visual attraction to our iMarkt booth I'm inviting you
 
|Short description=To create some visual attraction to our iMarkt booth I'm inviting you
 
for a oscilloscope graphics workshop.
 
for a oscilloscope graphics workshop.
 
 
|Cost=0
 
|Cost=0
 
|Logo=WhitespaceLogo.gif
 
|Logo=WhitespaceLogo.gif
 
|Presenters=Johannes
 
|Presenters=Johannes
 +
|Attendees=piet
 
}}
 
}}
 
The idea is to control the beam of an oscilloscope with the sound
 
The idea is to control the beam of an oscilloscope with the sound

Latest revision as of 15:39, 17 September 2011

Note: this article is about a passed event.

Oscilloscope graphics workshop
WhitespaceLogo.gif
From 2011/09/18 14:30:00 to 2011/09/18 17:59:59
Presenters (1):
Johannes
Attendees (1):
piet
Where:
Whitespace Blekerijstraat 75, Gent, Belgium
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Costs 0

Cornify

«To create some visual attraction to our iMarkt booth I'm inviting you for a oscilloscope graphics workshop.»

The idea is to control the beam of an oscilloscope with the sound output of a soundcard. I will introduce you to the essentials of eg. lissajous figures and go further from there. No background knowledge required but I will not be able to avoid mentioning sine and cosine functions

It makes neat graphics because it works without pixels for a change. Some samples

[1] [2] [3]

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